c在线编程菜鸟教程(计算机编程c语言入门)

序言

很多学习了C语言的小伙伴,虽然说学完了C语言入门,但是实际能力还是停留在一个很低的水平,基本上就是套几个for循环,暴力解一下排列组合问题的水平,很多人基本上不能够独立写一个小程序,今天就给大家我很久以前做的一个简单的贪吃蛇案例。

这次的编写控制台贪吃蛇程序对学完C语言没做过项目的小伙伴来说可能是一个不小的挑战。

c在线编程菜鸟教程(计算机编程c语言入门)

网络效果图

代码如下:

#define _CRT_SECURE_NO_WARNINGS 1#include <stdio.h>#include <stdlib.h>#include <math.h>#include <conio.h>#include <time.h>#include <windows.h>#define MAXWIDTH 30#define MAXHEIGHT 30#define INITLEN 3 //贪吃蛇的初始长度 struct{

char *ch; int color; char type;

}

charBorder = { “”, 4, 1 }, //边框charBg = { “”, 2, 2 }, //背景charSnake = { “”, 0xe, 3 }, //贪吃蛇节点charFood = { “”, 0xc, 4 }; //食物//用一个结构体数组保存地图中的各个点struct{

char type; int index;

}globalMap[MAXWIDTH][MAXHEIGHT];struct{

int x; int y;

} snakeMap[(MAXWIDTH – 2)*(MAXHEIGHT – 2)], scoresPostion;int scores = 0; //得分int snakeMapLen = (MAXWIDTH – 2)*(MAXHEIGHT – 2);int headerIndex, tailIndex;

HANDLE hStdin;

// 设置光标位置,x为行,y为列void setPosition(int x, int y){

COORD coord;

coord.X = 2 * y;

coord.Y = x;

SetConsoleCursorPosition(hStdin, coord);

}// 设置颜色void setColor(int color){

SetConsoleTextAttribute(hStdin, color);

}//创建食物void createFood(){ int index, rang, x, y;

srand((unsigned)time(NULL)); if (tailIndex<headerIndex){

rang = headerIndex – tailIndex – 1;

index = rand() % rang + tailIndex + 1;

} else{

rang = snakeMapLen – (tailIndex – headerIndex + 1);

index = rand() % rang; if (index >= headerIndex){

index += (tailIndex – headerIndex + 1);

}

}

x = snakeMap[index].x;

y = snakeMap[index].y;

setPosition(x, y);

setColor(charFood.color); printf(“%s”, charFood.ch);

globalMap[x][y].type = charFood.type;

}//死了void die(){ int xCenter = MAXHEIGHT % 2 == 0 ? MAXHEIGHT / 2 : MAXHEIGHT / 2 + 1; int yCenter = MAXWIDTH % 2 == 0 ? MAXWIDTH / 2 : MAXWIDTH / 2 + 1;

setPosition(xCenter, yCenter – 5);

setColor(0xC); exit(1);

_getch(); exit(0);

}// 蛇移动void move(char direction){ int newHeaderX, newHeaderY; //新蛇头的坐标

int newHeaderPreIndex; //新蛇头坐标以前对应的索引

int newHeaderPreX, newHeaderPreY; //新蛇头的索引以前对应的坐标

int newHeaderPreType; //新蛇头以前的类型

int oldTailX, oldTailY; //老蛇尾坐标

switch (direction){ case ‘w’:

newHeaderX = snakeMap[headerIndex].x – 1;

newHeaderY = snakeMap[headerIndex].y; break; case ‘s’:

newHeaderX = snakeMap[headerIndex].x + 1;

newHeaderY = snakeMap[headerIndex].y; break; case ‘a’:

newHeaderX = snakeMap[headerIndex].x;

newHeaderY = snakeMap[headerIndex].y – 1; break; case ‘d’:

newHeaderX = snakeMap[headerIndex].x;

newHeaderY = snakeMap[headerIndex].y + 1; break;

}

headerIndex = headerIndex == 0 ? snakeMapLen – 1 : headerIndex – 1;

newHeaderPreIndex = globalMap[newHeaderX][newHeaderY].index;

newHeaderPreX = snakeMap[headerIndex].x;

newHeaderPreY = snakeMap[headerIndex].y;

snakeMap[headerIndex].x = newHeaderX;

snakeMap[headerIndex].y = newHeaderY;

globalMap[newHeaderX][newHeaderY].index = headerIndex;

snakeMap[newHeaderPreIndex].x = newHeaderPreX;

snakeMap[newHeaderPreIndex].y = newHeaderPreY;

globalMap[newHeaderPreX][newHeaderPreY].index = newHeaderPreIndex; //新蛇头以前的类型

newHeaderPreType = globalMap[newHeaderX][newHeaderY].type; //设置新蛇头类型

globalMap[newHeaderX][newHeaderY].type = charSnake.type; // 判断是否出界或撞到自己

if (newHeaderPreType == charBorder.type || newHeaderPreType == charSnake.type){

die();

} //输出新蛇头

setPosition(newHeaderX, newHeaderY);

setColor(charSnake.color); printf(“%s”, charSnake.ch); //判断是否吃到食物

if (newHeaderPreType == charFood.type){ //吃到食物

createFood(); //更改分数

setPosition(scoresPostion.x, scoresPostion.y); printf(“%d”, ++scores);

} else{ //老蛇尾坐标

oldTailX = snakeMap[tailIndex].x;

oldTailY = snakeMap[tailIndex].y; //删除蛇尾

setPosition(oldTailX, oldTailY);

setColor(charBg.color); printf(“%s”, charBg.ch);

globalMap[oldTailX][oldTailY].type = charBg.type;

tailIndex = (tailIndex == 0) ? snakeMapLen – 1 : tailIndex – 1;

}

}//下次移动的方向char nextDirection(char ch, char directionOld){ int sum = ch + directionOld;

ch = tolower(ch); if ((ch == ‘w’ || ch == ‘a’ || ch == ‘s’ || ch == ‘d’) && sum != 197 && sum != 234){ return ch;

} else{ return directionOld;

}

}//暂停char pause(){ return _getch();

}// 初始化void init(){ // 设置相关变量

int x, y, index; int xCenter = MAXHEIGHT % 2 == 0 ? MAXHEIGHT / 2 : MAXHEIGHT / 2 + 1; int yCenter = MAXWIDTH % 2 == 0 ? MAXWIDTH / 2 : MAXWIDTH / 2 + 1;

CONSOLE_CURSOR_INFO cci; //控制台光标信息

//判断相关设置是否合理

if (MAXWIDTH<16){ printf(“‘MAXWIDTH’ is too small!”);

_getch(); exit(0);

} //设置窗口大小

system(“mode con: cols=96 lines=32”); //隐藏光标

hStdin = GetStdHandle(STD_OUTPUT_HANDLE);

GetConsoleCursorInfo(hStdin, &cci);

cci.bVisible = 0;

SetConsoleCursorInfo(hStdin, &cci); //打印背景

for (x = 0; x<MAXHEIGHT; x++){ for (y = 0; y<MAXWIDTH; y++){ if (y == 0 || y == MAXWIDTH – 1 || x == 0 || x == MAXHEIGHT – 1){

globalMap[x][y].type = charBorder.type;

setColor(charBorder.color); printf(“%s”, charBorder.ch);

} else{

index = (x – 1)*(MAXWIDTH – 2) + (y – 1);

snakeMap[index].x = x;

snakeMap[index].y = y;

globalMap[x][y].type = charBg.type;

globalMap[x][y].index = index;

setColor(charBg.color); printf(“%s”, charBg.ch);

}

} printf(“n”);

} //初始化贪吃蛇

globalMap[xCenter][yCenter – 1].type = globalMap[xCenter][yCenter].type = globalMap[xCenter][yCenter + 1].type = charSnake.type;

headerIndex = (xCenter – 1)*(MAXWIDTH – 2) + (yCenter – 1) – 1;

tailIndex = headerIndex + 2;

setPosition(xCenter, yCenter – 1);

setColor(charSnake.color); for (y = yCenter – 1; y <= yCenter + 1; y++){ printf(“%s”, charSnake.ch);

} //生成食物

createFood(); //设置程序信息

setPosition(xCenter – 1, MAXWIDTH + 2); printf(” 得分 : 0″);

setPosition(xCenter, MAXWIDTH + 2); printf(” 姓名班级 :33班杨超”);

scoresPostion.x = xCenter – 1;

scoresPostion.y = MAXWIDTH + 8;

}int main(){ char charInput, direction = ‘a’;

init();

charInput = tolower(_getch());

direction = nextDirection(charInput, direction); while (1){ if (_kbhit()){

charInput = tolower(_getch()); if (charInput == ‘ ‘){

charInput = pause();

}

direction = nextDirection(charInput, direction);

}

move(direction);

Sleep(500);

}

_getch(); return 0;

}

希望对大家有帮助~

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c在线编程菜鸟教程(计算机编程c语言入门)

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